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picking up weapons?

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picking up weapons? Empty picking up weapons?

Post by Bobwobwob Thu Mar 18, 2010 8:50 am

wouldn't it be good if you pick-up weapons during a match, like if you were doing really bad then you could change your weapons and not have to restart at 0 points

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Post by Sydan Thu Mar 25, 2010 2:06 am

Well... No. This ruins the purpose of a 'character creation' stage. The idea being in MultiRealm that you are forced to make good decisions about what weapons you use.

I will however allow a certain degree of weapon changing between deaths in the versions planned to be released later this year.
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Post by Bobwobwob Thu Mar 25, 2010 6:09 am

soz, but that would be awesome

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Post by Sydan Thu Mar 25, 2010 9:06 am

What would?
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Post by robfd Fri Mar 26, 2010 1:23 am

I had a random thought on this idea:
Maybe have like a second "Backpack" so when you die, you can select the other set of weapons.. Smile (So you could have Shurikens,Shurikens,Shurikens then realise it fails and have another set that you made containing Defender,shuriken,fire and you could switch to it Razz)

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Post by Sydan Fri Mar 26, 2010 2:01 am

My plan is similar. Basically you will have (up to) 4 main weapons:
1 - 2 - 3 - 4

And (up to) 2 backup weapons:

5 - 6

You can't use backup weapons untill you die, when you can then switch some of the weapons around to form a new load out. So kinda similar to your idea rob.
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Post by Lord Castellan Creed Tue Mar 30, 2010 10:08 am

But of course, you would have to unlock the 3,4,5 and the 6th slots. Or it would be no fun:)
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Post by Sydan Wed Mar 31, 2010 4:28 am

Actually you would have to unlock all the slots other than 1.

My plan for the game is start with 1 slot. But you unlock the second one after about 20 mins of gameplay.
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Post by Dawsonator Tue Apr 20, 2010 8:51 am

Cool.
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Post by saints fan Tue Jun 29, 2010 10:55 am

only start with 1 slot
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