Game Modes (3)
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Game Modes (3)
Single death matches:
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These should end of either of these are met:
- 25 kills by one player
- 10 minutes of game play
Control zone:
SeeThis Page
This should be on most maps. Mostly the large maps. Points are given for every second the area is held uncontested by a player. Every 30 seconds the area moves around the map to a new place. The game ends when one of the following is met:
- 75 points by one player
- 10 minutes of game play
Champion:
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This should end if any of the following is met:
- 3 minutes of game play
- All players are killed
This should work in rounds. So the survivor(s) get a point each round. And after five or so rounds the game ends. Player with the most points win.
Team Death Match:
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This should end if any of the following is met:
- 50 kills by one team
- 10 minutes of game play
Team Capture the flag:
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The player carrying the flag can not shoot, but may use the flag as a melee weapon. This is only on the team game to balance it out.
Climb game mode:
The players must climb before they are killed by the rising lava or water. They can continue climbing until one person is left. Weapons only stun in this game, and the map continuously scrolls for this game.
This is all for today, the rest will be posted soon (yes I have more)
Thanks,
Lucas,
MRF,
See This Page
These should end of either of these are met:
- 25 kills by one player
- 10 minutes of game play
Control zone:
SeeThis Page
This should be on most maps. Mostly the large maps. Points are given for every second the area is held uncontested by a player. Every 30 seconds the area moves around the map to a new place. The game ends when one of the following is met:
- 75 points by one player
- 10 minutes of game play
Champion:
See This Page
This should end if any of the following is met:
- 3 minutes of game play
- All players are killed
This should work in rounds. So the survivor(s) get a point each round. And after five or so rounds the game ends. Player with the most points win.
Team Death Match:
See This Page
This should end if any of the following is met:
- 50 kills by one team
- 10 minutes of game play
Team Capture the flag:
See This Page
The player carrying the flag can not shoot, but may use the flag as a melee weapon. This is only on the team game to balance it out.
Climb game mode:
The players must climb before they are killed by the rising lava or water. They can continue climbing until one person is left. Weapons only stun in this game, and the map continuously scrolls for this game.
This is all for today, the rest will be posted soon (yes I have more)
Thanks,
Lucas,
MRF,
Re: Game Modes (3)
I like climb mode.
All the others are good however its important to consider that time and score limits are entirely set by the server and will not be limited by game modes.
All the others are good however its important to consider that time and score limits are entirely set by the server and will not be limited by game modes.
Re: Game Modes (3)
ZERO respawn mode, health/ammo packs don't respawn, and neither do you! This should be in team and solo modes.
Oh, and I don't know where to put this, but a radar maybe? It would show your position, and any team members...
Oh, and if an enemy is firing, then they should show up briefly...
Oh, and I don't know where to put this, but a radar maybe? It would show your position, and any team members...
Oh, and if an enemy is firing, then they should show up briefly...
Last edited by Lord Castellan Creed on Thu Jan 28, 2010 5:20 am; edited 1 time in total (Reason for editing : Spamming)
Dawsonator- Madman with a Sword
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Re: Game Modes (3)
Please do not post like that, edit your previous post if no one has replied yet. This is classed as spamming.
Re: Game Modes (3)
Sorry... I just didn't think of them all at the same time...
And I'll create a new section for 'Extras'
And I'll create a new section for 'Extras'
Dawsonator- Madman with a Sword
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Join date : 2010-01-20
Age : 29
Re: Game Modes (3)
Dawsonator wrote:ZERO respawn mode, health/ammo packs don't respawn, and neither do you! This should be in team and solo modes.
Oh, and I don't know where to put this, but a radar maybe? It would show your position, and any team members...
Oh, and if an enemy is firing, then they should show up briefly...
I have the idea of radar on paper at home but to a much bigger detail. That is the champion game mode. And on the champion mode nothing respawns.
Thanks,
Lucas,
MRF,
Re: Game Modes (3)
Lucas is right, Champion game mode = No respawns.
Radar.... well I would have to see how that would conflict with invisibilty...
Radar.... well I would have to see how that would conflict with invisibilty...
Re: Game Modes (3)
we could have a mode that u only have 1 life so u have to be well care full as it will be last man standing
saints fan- Silent Assassin
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