Wall is not high enough (relic A)
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Wall is not high enough (relic A)
The wall's at the endge of the map are not high enough as it is possible to jump and get stuck at the top.
Thanks,
Lucas,
MRF,
Thanks,
Lucas,
MRF,
Its ok.
The wall at the side is simply a visual that was put in to Relic A a few days after its release. Above it is an invisible solid barrier. The wall is only visual. The sticking will be solved.
Re: Wall is not high enough (relic A)
None of the walls are high enough. If you bomb jump you can escape both maps.
tahaha
zaphod beeblebrox
tahaha
zaphod beeblebrox
zaphod beeblebrox- Mike Harris
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Re: Wall is not high enough (relic A)
It might be worth just making the walls a little higher.
Thanks,
Lucas,
MRF,
Thanks,
Lucas,
MRF,
Re: Wall is not high enough (relic A)
Well making them higher causes them to exceed the map limits... this isnt really possible.
Re: Wall is not high enough (relic A)
but the fact is, there is no advantage to being able to jump out the map, because you die anyway
Bobwobwob- Well Paid Mercenary
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Re: Wall is not high enough (relic A)
Bobwobwob wrote:but the fact is, there is no advantage to being able to jump out the map, because you die anyway
This
Re: Wall is not high enough (relic A)
yer show me and an advantage
saints fan- Silent Assassin
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