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Wall is not high enough (relic A)

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Wall is not high enough (relic A) Empty Wall is not high enough (relic A)

Post by Lord Castellan Creed Thu Jan 21, 2010 8:15 am

The wall's at the endge of the map are not high enough as it is possible to jump and get stuck at the top.
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Post by Sydan Fri Jan 22, 2010 1:09 am

The wall at the side is simply a visual that was put in to Relic A a few days after its release. Above it is an invisible solid barrier. The wall is only visual. The sticking will be solved.
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Post by zaphod beeblebrox Tue Jan 26, 2010 11:06 am

None of the walls are high enough. If you bomb jump you can escape both maps.

tahaha

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Post by Lord Castellan Creed Wed Jan 27, 2010 10:59 am

It might be worth just making the walls a little higher.
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Post by Sydan Wed Jan 27, 2010 12:14 pm

Well making them higher causes them to exceed the map limits... this isnt really possible.
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Post by Bobwobwob Thu Mar 18, 2010 9:01 am

but the fact is, there is no advantage to being able to jump out the map, because you die anyway

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Post by Sydan Wed Jun 16, 2010 4:13 am

Bobwobwob wrote:but the fact is, there is no advantage to being able to jump out the map, because you die anyway

This
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Post by saints fan Wed Jul 07, 2010 8:55 am

yer show me and an advantage
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